Rocket to my Art Written on November 21, 2008, by Zack.

Oftentimes, I’m required to create realistic documents that relay important information to characters, such as this rocket blueprint:
And then there are times I have to create realistic documents that include no real information whatsoever, documents that are basically set dressing. They still require all the elements you’d expects on an important document, but most of […]

Difference Detective Written on November 20, 2008, by Zack.

One of the environments I was responsible for in Nancy Drew: The Haunting of Castle Malloy featured a “Spot the Difference” arcade machine that rewarded the player with tokens for correctly identifying differences between two similar images. Hence, the game’s rating nearly got docked because we were supposedly encouraging gambling. But corrupting the youth was […]

2-D Fruity: A Menagerie of Imagery Written on October 12, 2008, by Zack.

My job responsibilities go beyond just creating 2-D textures for 3-D models. Since I have to create all the 2-D elements for a game environment, I find myself drawing everything from posters advertising polio vaccinations to blueprints of rockets. This means I have to work in a plethora of styles while maintaining a sense of […]

2-D, or not 2-D: Don’t Quip Your Day Job Written on October 9, 2008, by Zack.

The Nancy Drew series of adventure games that we make at Her Interactive challenge players to unravel complex mysteries in the role of Nancy Drew herself, the greatest juvenile sleuth in literary history. I mean, besides Encyclopedia Brown. Credit where credit’s due. And every great mystery requires an equally captivating setting for the intrigue to […]

Nancy Drew and Zack Rock, together at last Written on October 8, 2008, by Zack.

After months and months of work, I’m happy to announce that the first project I worked on for Her Interactive has finally been released! In fact, Nancy Drew: The Haunting of Castle Malloy, is currently the third bestselling PC game on Amazon.com (with the second and first place positions going to World of Warcraft, and […]

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