Land Rush!

A poster advertising a video arcade machine in the room adjacent to Pa and Ma's Store. Went for an Atari vibe here. I think there's something wrong with that horse and his brain. The game itself is a lot of fun, and you can take a try of it at the Her Interactive website: Land Rush!

Hey, you guys remember when I got paid for playing video games all day? Ha, boy. Glad I quit that job! All that stupid fun and money.


Remember, you can always find me on Twitter!

All the images in this post (except the header), © Copyright Her Interactive, Inc.

Groovy Drewsday

DrewsdayIt’s Drewsday! As in, Nancy Drew! As in the plucky girl detective who solves mysteries in her spare time! As in the reason I’m able to maintain a steady income! HOORAY NANCY!

As you probably already know, I’ve been employed at Her Interactive for the past couple of years, working as a 2-D artist on the Nancy Drew series of PC adventure games. In previous posts (found here, here, here and here), I’ve shared some of the game art I created for the first title I worked on, The Haunting of Castle Malloy. However, I haven’t posted any art from the games that have been released since Malloy, and if you can believe it there have been FOUR.

So, I’m starting a new segment here on the blog dedicated to showcasing what I’ve been doing for eight hours a day for two years. Every Tuesday, I’ll post a new piece of art from one of my old games.  Should be a hoot!

And I should mention right off the bat that, if any readers have found this site looking for game info, THERE ARE SPOILERS AHEAD! Proceed at your own peril!

Today’s art is from the 20th Nancy Drew PC game called Ransom of the Seven Ships. But you had to be pretty smart to discover it – the image appeared on a special Easter egg that only the most resourceful and cheating players could find:

kittenCaptain Whiskers of the Spanish Armada, here to pilfer your booty and your heart! He actually the first of several behatted cats I've put into the games. I just can't get enough of cats in novelty headwear. My own cat refuses to wear the bonnet I knitted him, and I suppose this is how I cope with my bottomless disappointment.

Okay! See you next week!

All the images in this post (except the header), © Copyright Her Interactive, Inc.

Rocket to my Art

Oftentimes, I’m required to create realistic documents that relay important information to characters, such as this rocket blueprint:lab_rocketbprints_d.jpg

And then there are times I have to create realistic documents that include no real information whatsoever, documents that are basically set dressing. They still require all the elements you’d expects on an important document, but most of the time you won’t ever be able to clearly read the document’s text. Heck, you probably can’t even see the images on them while you play the game.

Anyway, since these kind of assets tend to be sorta boring to create, I try to entertain myself while I put them together by writing extremely absurd things in the places you’d normally find something useful. And since this is my blog, and these gems of wit (ahem) would otherwise go unread, I decided to post them here. Enjoy as best you can.

Oh, and this’ll be the last post I’ll do about my work on Nancy Drew: The Haunting of Castle Malloy, so if you want to check out any more of my work on the game, BUY IT.

lab_miscrocketbp3_d.jpg lab_miscrocketbp2_d.jpglab_miscrocketbp1_d.jpglab_sciencejournal_d.jpg

All the images in this post, © Copyright Her Interactive, Inc.